Game-based training tool

The Mining Industry Skills Centre has launched Project Canary, a game-based simulation training program intended to minimise employee injuries on mine sites.

The Mining Industry Skills Centre has launched Project Canary, a game-based simulation training program intended to minimise employee injuries on mine sites.

Designed in collaboration with QinetiQ, the tool is a learning technology that enables users to apply skills of risk assessment, and encourages changes of behaviour in safe working practices.

Project Canary is capable of placing the user in workplace scenarios involved with coal and metalliferous surface mining and underground mining.

Plans are underway to develop metalliferous underground, quarrying and drilling environments.

The training tool can also be contextualised to individual mine sites currently operating in Australia.

Mining Industry Skills Centre CEO Derek Hunter sees Project Canary as the future of resources industry training.

“The program is cutting edge because it focuses on the best type of adult learning methodologies,” Hunter said.

“The game engine provides a virtual world where the individuals can explore and understand how and why risk exists.”

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